Hi, I'm Franz Dela Victoria — Software Engineer
Building reliable software systems and data-intensive applications.
Specialized in Python (FastAPI), PostgreSQL with PostGIS, and building reliable data-driven applications.
Backend & REST APIs
FastAPI, Python, Docker
Databases & Spatial Data
PostgreSQL, PostGIS, Redis
Full-Stack & Client Apps
Flutter, Dart, APIs
Featured Projects

Pahapos
On-demand hyper-local logistics and errand platform supporting food delivery and custom Pabili/Padala errand services.
- •Built a modular backend API using Python (FastAPI) and CLEAN Architecture, integrating Redis idempotency locks for secure financial transactions and Server-Sent Events (SSE) for live order tracking.
- •Designed a PostGIS-optimized PostgreSQL database schema handling spatial dispatch clustering, automated delivery routing, and real-time demand heatmaps.
- •Developed a unified, cross-platform Flutter mobile application serving Customers, Riders, and Merchants featuring Riverpod (MVVM), anti-spoofed background location telemetry, and Mapbox.
- •Deployed containerized microservices on Linux VPS environments utilizing Docker, Nginx reverse proxying, Cloudflare, and automated GitHub Actions CI/CD workflows.

La Search AI
Intelligent academic research assistant powered by Large Language Models and Retrieval-Augmented Generation.
- •Developed the core backend API using FastAPI and CLEAN Architecture for an intelligent academic research assistant powered by Large Language Models and Retrieval-Augmented Generation.
- •Designed and implemented the relational database architecture using PostgreSQL to manage system data and user interactions efficiently.
- •Managed a database migration to a new embedding model by updating vector dimensions and reingesting document datasets into a Milvus vector database.
- •Optimized system response times by identifying a processing bottleneck and implementing real-time text streaming across the backend and frontend.

DataScout
AI-powered dataset profiler and data governance tool for automated health diagnostics, anomaly detection, and PII scanning.
- •Developed an AI-powered dataset profiler and data governance tool using Flutter and FastAPI to automate health diagnostics, anomaly detection, and PII scanning for backend data services.

Scores
Mobile application that extracts and processes student test data from physical multiple-choice answer sheets using Computer Vision.
- •Developed a mobile application that extracts and processes student test data from physical multiple-choice answer sheets using Computer Vision and OpenCV.
- •Built a cross-platform Flutter frontend and a Django backend API to automate grading workflows and securely store processed test metrics.

FingerQuest
Offline mobile application utilizing real-time computer vision and machine learning (MediaPipe) to classify ASL hand signs.
- •Created an offline mobile application utilizing real-time computer vision and machine learning (MediaPipe) to classify American Sign Language (ASL) hand signs.

The Gods We Buried
Tactical 2.5D roguelike auto-battler prioritizing code reusability and modular execution.
- •Programmed core gameplay loops and state engines in C# for "The Gods We Buried" (2.5D roguelike auto-battler), prioritizing code reusability and modular execution.
- •Managed team version control standards and Git feature-branching strategies (GitFlow), simplifying build delivery cycles for a cross-functional development team.
Work Experience
Co-Founder & Lead Software Engineer
- •Co-founded and architected Pahapos, an on-demand hyper-local logistics and errand platform supporting food delivery and custom Pabili/Padala errand services.
- •Built a modular backend API using Python (FastAPI) and CLEAN Architecture, integrating Redis idempotency locks for secure financial transactions and Server-Sent Events (SSE) for live order tracking.
- •Designed a PostGIS-optimized PostgreSQL database schema handling spatial dispatch clustering, automated delivery routing, and real-time demand heatmaps.
- •Developed a unified, cross-platform Flutter mobile application serving Customers, Riders, and Merchants featuring Riverpod (MVVM), anti-spoofed background location telemetry, Mapbox, and HMAC-SHA256 offline state sync validation.
- •Deployed containerized microservices on Linux VPS environments utilizing Docker, Nginx reverse proxying, Cloudflare, and automated GitHub Actions CI/CD workflows.
Backend & Integration Engineer
- •Engineered an automated data integration service to parse, validate, and synchronize employee attendance logs from multiple legacy biometrics hardware endpoints into a unified Daily Time Record system.
- •Standardized unstructured log timestamps and built robust error-handling pipelines to resolve log duplication and device timezone discrepancies.
- •Designed a centralized relational lookup architecture by merging independent employee and department datasets to ensure accurate identity mapping across all logs.
Software Engineer Intern - Game Systems
- •Programmed core gameplay loops and state engines in C# for "The Gods We Buried" (2.5D roguelike auto-battler), prioritizing code reusability and modular execution.
- •Managed team version control standards and Git feature-branching strategies (GitFlow), simplifying build delivery cycles for a cross-functional development team.
Skills & Infrastructure
Programming Languages
Core languages for systems, backend services, and client applications
Frameworks & Libraries
API frameworks, cross-platform clients, and computer vision / ML libraries
Databases & Storage
Relational databases, high-speed caches, and dense vector stores
DevOps & Cloud
Containerization, automated CI/CD pipelines, edge networks, and VPS hosting
Concepts & Architecture
Software patterns, architectural paradigms, and streaming communication